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Gambling Guide

Phantom 420

Ultimate Donator
Guide to ::Gamble
Flower Poker

This game is played between 2 players.
Each player must plant 5 mithril seeds.
Depending upon the colors of 5 flowers, the outcome is decided.

Rules:

If a player plants 2 flowers of the same color, it is considered 1-pair (1p)

If a player plants two 1 pairs (2 different pairs) it is considered 2-pair (2p)

If a player plants 3 of the same, it is considered 3-of-a-kind (3oak)

If a player plants 4 of the same, it is considered 4-of-a-kind (4oak)

If a player plants 5 of the same, it is considered 5-of-a-kind (5oak)

If a player plants 3-of-a-kind and a 1-pair, it is considered a full house (FH)

If a player plants 5 different flowers, it is a bust.**

White/Black flowers are a replant*


The winning case is as follows:

5oak>4oak>full-house>3oak>2p>1p>bust
If both players get the same plant (ex. 1p vs 1p) they must then replant.


Hot or Cold

The host plants a mithril seed.
You say "Hot" or "Cold"
Depending upon the color of the flower, you win or lose.

Hot Flowers:

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Cold Flowers:

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Host Wins:

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Replay:

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55x2

One Roll Win or Lose

The host must have a dice bag to begin

The player must trade the host the bet to begin the dicing bet

Roll of 55 or higher = Player who places bet wins

Roll of 54 or lower = Host wins

x2: Refers to the total pot of the dice which will be the winnings.



Dice Duel

Best out of 3 or 5, winner takes all

Each player must take turns rolling for each round up to 3/5 total rounds depending on # of rounds agreed to.

The player who rolls the highest number for each turn wins the round

The player must win 2 rounds of 3 to receive the winnings

*You can request a middleman to hold

No particular order is required for each roll but you can only roll once per turn

Players may choose between best of 3 or best of 5 rounds



Black Jack

Any number of rolls hit or stay

The host must have a dice bag to begin

You must pay the host or a middleman your bet

Players go first and host must try to beat the players highest rolls

Each roll the better must hit or stay (H/S)

The goal is for both players to hit as close to 100 as possible without going over (bust)

If the host rolls higher than the player and doesn't bust over 100, the host wins

If the player rolls the higher number or the host busts, the host pays x2 of the bet


- In the event that the hosting blackjack games ties the bettor, it's a push and the player gets his bet back (or rerolls if the player chooses to do so).






Best of luck!
 
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